mercoledì 25 novembre 2015

Patch 1.2 per Assassin’s Creed Syndicate


Si aggiorna nuovamente l'action adventure Ubisoft, con un nuovo File di aggiornamento che migliora le performance del gioco e che corregge svariati bug. A seguire, l'elenco completo dei cambiamenti :






Stab/Crashs/Perfs
  • Improved performance and stability
Online
  • Fixed an issue where there was no rating for the final mission
  • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)”
Audio
  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren’t exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly
Vehicles
  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles
AI/NPC
  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC
Game System
  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the “Artisan” Trophy/Achievement
World/3D/Menu/HUD
  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world
Fight
  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues
Mission
  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember”
Behavior
  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map