E con esso, arriva il supporto al nuovo particolare DLC a tema Star Wars. E ci sono anche delle immancabili correzioni varie, proprio per non farsi mancare niente.
La patch è la stessa per tutte le versioni PlayStation del gioco : PS3, PS4 e PS Vita. Andiamo a vedere di preciso cosa c'è di nuovo, grazie al log ufficiale
Additions
- Added Star Wars Classic Skin Pack Trial content.
- Added Star Wars Rebels Skin Pack Trial content.
Fixes
- Optimized water rendering.
- Fix for some instability when adding and removing players from a game.
- Fix for particle effects not displaying at high altitudes.
- Fix for an issue where the Fuel meter in a Furnace could be reset when using a Lava Bucket.
- Fix for an ingredient added to a Beacon interface would be lost when entering/leaving the End or the Nether.
- Fix for an issue when renaming a world save and quickly loading the world.
- Fix for an issue where the tick rate in a chunk would run too fast when the chunk was unloaded and then reloaded (MCCE-390).
- Fix for Enable Flying host option causing healing to revert to classic mode.
- Fix for an issue with a Potion of Swiftness not working for splitscreen players.
- Fix for ‘Can Build And Mine’ privilege stopping players using potions.
- Fix for ‘Can Build And Mine’ privilege stopping players equipping armor from the hotbar.
- Fix for putting out fires with buckets of water making a wood breaking sound.
- Fixed an issue with Iron Golems trying to give a flower to a villager, but the flower not being present.
- Fix for a problem with water flickering at a distance when using the Natural Texture Pack.
- Fix for a problem unlocking the Enchanter trophy when using Classic Crafting.
- Fixed an issue where low opacity settings would cause the Ender Dragon and Wither health bars to be displayed inconsistently.