martedì 27 ottobre 2015

Annunciata la patch 1.01 di Metal Gear Online, ecco le novità


L'aggiornamento sarà distribuito a partire da Novembre, ma già si sa cosa apporterà di nuovo. E allora non perdiamo ulteriore tempo e condividiamo subito il corposo changelog ufficiale, distribuito direttamente da Konami nelle scorse ore :




[Auto-matching]

- You will now be matched with players of similar level to your highest character level.

- It is now less likely to join a host with poor network connection.

[Mission Adjustments]

- The game will now end once all teammates are stunned or tranquilized in CLOAK AND DAGGER.

[Loadout/Equipment Adjustments]

- The “E.LOCATOR” will now only available for the Scout class.

- Machines guns and launchers will now only be available for the Enforcer class.
- Shotguns will now only available for the Infiltrator class.
* As a result of these changes, custom loadouts will be initialized during the maintenance period following the update patch.

[Character Ability Adjustments]

- Overall movement speed will be increased.

- Mobility has been re-balanced to allow faster travelling between objectives.
- Infiltrators will have health and stamina decreased.
- Enforcers will have health and stamina increased.
- Scouts will have health increased.
- Scouts will be able to mark targets more quickly while using binoculars.

[Weapon Adjustments]

- Firing sway for Machine Guns will be reduced.

- Weapon sway will be reduced overall when aiming in first-person view.
- Damage inflicted by the Walker Gear’s Gatling gun will be reduced.
- Walker Gears and Anti-Aircraft will now take more damage from certain weapons.
- Weapon damage of certain weapons are being adjusted for better balance.
- Damage value on the ISANDO RGL-220″ will be significantly reduced.
- Reduced ammo count on “ISANDO RGL-220″ .
- Max carry for “E.LOCATOR,”"STUN GRENADE,” and “SLEEP GRENADE” will be reduced.
- The throwing arch of the Empty Magazine will be invisible to enemies.
- The noise radius made by Empty Magazines when they land will be expanded.

[Item Adjustments]

- Max carry amount of “C.BOX” will be increased.

[Stealth Camo (STEALTH CAMO.PP) adjustments while using the STEALTH CAMO+ Ability]

- Stealth camo will be temporarily disabled when taking damage.

- Battery life will be reduced, and battery will take longer to charge.
- Marking time for cloaked players will be reduced.
- Cloaked players detected with NVG will be marked in standard marking time.

[CQC Adjustments]

- Range for CQC grabs will be narrowed.

- Icon for CQC grabs will no longer be displayed.
- Non-lethal damage done by CQC hits and grabs will be reduced.
- 1-hit CQC knock-outs will become exclusive to Infiltrators with “CQC STEALTH+” Lv.2 or higher.

[Fulton Adjustments]

- Fulton speed when using “FULTON+” Lv.2 or greater will be slowed.

- When a player fultons an enemy, the fulton balloon and the enemy will be invincible to other teammates.

[Buddy System Adjustments]

- Time required to establish a buddy link using the link action will be shortened.

- Link action will succeed regardless of the direction your character is facing, as long as you are in range.
- The buddy gauge will now clear at the beginning of each round.

[Other Adjustments]

- Search filters in “SELECT MATCH” will be now saved.

- Countdown time on the Spawn screen has been extended from 10 seconds to 15 seconds.