Nel corso di queste ore si sono aggiornati due importanti videogame, vale a dire il "Game of the Summer" Rocket League e lo sparatutto Evolve. Vediamo in che modo si sono modificati :
- Added “Supersonic Fury” DLC Pack Support, including…
- (DLC) Exclusive “Dominus” and “Takumi” Battle-Cars
- (DLC) Six Decals for each new vehicle
- (DLC) Five new paint types: “Brushed Metal, Carbon Fiber, Metallic Pearl, Pearlescent,” and “Wood”
- (DLC) Two new Wheels: “Cristiano” and “Spinner”
- (DLC) Two new Rocket Boosts: “Burnout” and “Nitrous”
- Added “Utopia Coliseum” Arena
- Added “Spectate” to “Choose Team” menu in “Private Matches,” allowing players the option to watch games rather than participate (3v3 match-type maximum)
- Added 70+ new Country Flags and three “Sorry” items for our overloaded launch servers (“Servergate” Wheels, “Disconnected” Antenna, and “White Flag”)
- Added 3v3 Team Ranked as a replacement for 3v3 Solo the Online match queue
- Ranked matches will no longer start if the game is not full
- Added the ability to create or join Private Matches that can be named and/or password-protected
- Added “Vote to Forfeit” button to “Ranked” online matches
- Up to four Party member’s Battle-Cars can now be displayed on the Menu screens
We’re excited to introduce Hunt 2.0, which includes significant improvements to the matchmaking, user experience, and revamped leaderboards while playing Hunt mode. This mode was built in part on desires expressed by the Community. Specific new features introduced in Hunt 2.0 include:
· You can now play exclusively as Monster or Hunter;
· You will never join a match in progress;
· Improved matchmaking that incorporates skill level;
· Revamped leaderboards that divide players among five divisions, with tiered rankings within each division;
Improvements to Observer Mode
You’re going to want to capture all those incredible gameplay moments with this new update. As such, after reading all the feedback we’ve received, we’ve made some major improvements to Observer Mode. This mode now includes information such as when Trapper has Domed the Monster and a minimal mode for an improved viewing experience. A complete list of improvements can be found in the Patch 5.0 Notes.
Core Gameplay Balance Improvements
This is one of the biggest balance patches Evolve has ever had. Like many other features this update, we’ve worked hard to address feedback and develop creative new ways to enhance gameplay in Evolve. This update, the meta is Evolving (pun intented).
– One of Evolve’s biggest balance patches with changes to Monster abilities and Hunter jetpacks.
– Improved, fast-deploying domes!
– Major changes to some of the Community favorites such as Bucket and Torvald coupled with an improved Behemoth.
– These changes to the core gameplay will give both Hunters and Monsters a whole new (and more balanced) world to hunt in.